This adds tenfold to the experience of the already excellent single player mode in the game. I have lost count of how many times I have played this game and finished it, I have even downloaded single player levels people have made with the level editor. The controls are fine as well as I use keyboard and mouse, not a pad. The score for the game is the highlight as each music piece matches what is going on on screen. It blends the two of them perfectly well, with no fuss. The atmosphere through the entire game is a creepy like atmosphere and also one of war. And here enters your character, an operative of the OSS, that's sent behind enemy lines to throw a spanner, or five, into the works of one of Himmler's personal projects the "SS Paranormal Division" and their plan to hold the sacred ceremony to resurrect the demonic Saxon, Prince Heinrich I, which in the end if successful will literally be the beginning of the end as he will unleash an army of darkness on the world. He is trying to resurrect a long and supposedly forgotten Saxon God to help create a dark force to conquer the Allies that will sooner or later be knocking at the door of Berlin. In the game Himmler is up to no good as usual along side his fellow Nazi's, only this time it is far worse than the usual murderous escapades. It's prime stuff, and very hard to stop playing. I expected fun (and carnage), and I got it. But hey, I didn't expect a good script from Wolfenstein. The cutscenes are boring, and the dialogue is a little corny. Sure, Return to Castle Wolfenstein has some flaws. But I particularly love the leather-clad babes with machine guns - they're a little sexist, I'm sure, and somewhat tacky, but they're also entirely appropriate for a game like this. The armored undead are creepy, and thankfully not nearly as revolting as zombies from other games. For me, the game's fairly frequent shifts in tone, pacing and emphasis aren't a weakness, but a strong selling point. Some missions are reminiscent of the ultra-tough WWII game Hidden and Dangerous, which involved lots of sneaking around and careful gameplay, whereas other missions are all-out slugfests. You fight Nazis in castles and chateaus, undead in gloomy catacombs, and robotic supersoldiers in a top-secret lab. This version of Wolfenstein has a nice variety of missions, too. I've always found Wolfenstein games to be much more attractive and engaging than, say, Doom, which usually takes place entirely in a dark corridor. The graphics are lovely, and the game simply has a cool aesthetic. For me, it's a near-perfect blend of horror, wartime action and - very occasionally - gritty realism. Most people seem to like Return to Castle Wolfenstein, but they qualify their praise with criticisms and reservations.
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